Table of Contents

Class ContentItem

Namespace
Microsoft.Xna.Framework.Content.Pipeline
Assembly
MonoGame.Framework.Content.Pipeline.dll

Provides properties that define various aspects of content stored using the intermediate file format of the XNA Framework.

public class ContentItem
Inheritance
ContentItem
Derived
Inherited Members

Constructors

ContentItem()

Initializes a new instance of ContentItem.

public ContentItem()

Properties

Identity

Gets or sets the identity of the content item.

[ContentSerializer(Optional = true)]
public ContentIdentity Identity { get; set; }

Property Value

ContentIdentity

Name

Gets or sets the name of the content item.

[ContentSerializer(Optional = true)]
public string Name { get; set; }

Property Value

string

OpaqueData

Gets the opaque data of the content item.

[ContentSerializer(Optional = true)]
public OpaqueDataDictionary OpaqueData { get; }

Property Value

OpaqueDataDictionary