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Class ContentItem

Provides properties that define various aspects of content stored using the intermediate file format of the XNA Framework.

Inheritance
Object
ContentItem
AudioContent
ExternalReference<T>
AnimationContent
BitmapContent
EffectContent
FontDescription
GeometryContent
MaterialContent
NodeContent
TextureContent
CompiledEffectContent
VertexBufferContent
VertexDeclarationContent
VideoContent
Inherited Members
Object.Equals(Object)
Object.Equals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Object.ReferenceEquals(Object, Object)
Object.ToString()
Namespace: Microsoft.Xna.Framework.Content.Pipeline
Assembly: MonoGame.Framework.Content.Pipeline.dll
Syntax
public class ContentItem

Constructors

ContentItem()

Initializes a new instance of ContentItem.

Declaration
public ContentItem()

Properties

Identity

Gets or sets the identity of the content item.

Declaration
public ContentIdentity Identity { get; set; }
Property Value
Type Description
ContentIdentity

Name

Gets or sets the name of the content item.

Declaration
public string Name { get; set; }
Property Value
Type Description
String

OpaqueData

Gets the opaque data of the content item.

Declaration
public OpaqueDataDictionary OpaqueData { get; }
Property Value
Type Description
OpaqueDataDictionary
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