Class AnimationContent
- Assembly
- MonoGame.Framework.Content.Pipeline.dll
Provides properties for maintaining an animation.
public class AnimationContent : ContentItem
- Inheritance
-
AnimationContent
- Inherited Members
Constructors
AnimationContent()
Initializes a new instance of AnimationContent.
public AnimationContent()
Properties
Channels
Gets the collection of animation data channels. Each channel describes the movement of a single bone or rigid object.
public AnimationChannelDictionary Channels { get; }
Property Value
Duration
Gets or sets the total length of the animation.
public TimeSpan Duration { get; set; }