Class AnimationChannelDictionary
- Assembly
- MonoGame.Framework.Content.Pipeline.dll
Collection of animation data channels, one per bone or rigid object.
public sealed class AnimationChannelDictionary : NamedValueDictionary<AnimationChannel>, IDictionary<string, AnimationChannel>, ICollection<KeyValuePair<string, AnimationChannel>>, IEnumerable<KeyValuePair<string, AnimationChannel>>, IEnumerable
- Inheritance
-
AnimationChannelDictionary
- Implements
- Inherited Members
Constructors
AnimationChannelDictionary()
Initializes a new instance of AnimationChannelDictionary.
public AnimationChannelDictionary()