Class GeometryContent
- Assembly
- MonoGame.Framework.Content.Pipeline.dll
Provides properties that define various aspects of a geometry batch.
public class GeometryContent : ContentItem
- Inheritance
-
GeometryContent
- Inherited Members
Constructors
GeometryContent()
Creates an instance of GeometryContent.
public GeometryContent()
Properties
Indices
Gets the list of triangle indices for this geometry batch. Geometry is stored as an indexed triangle list, where each group of three indices defines a single triangle.
public IndexCollection Indices { get; }
Property Value
Material
Gets or sets the material of the parent mesh.
public MaterialContent Material { get; set; }
Property Value
Parent
Gets or sets the parent MeshContent for this object.
public MeshContent Parent { get; set; }
Property Value
Vertices
Gets the set of vertex batches for the geometry batch.
public VertexContent Vertices { get; }