Class EffectContent
- Assembly
- MonoGame.Framework.Content.Pipeline.dll
Contains the source code for a DirectX Effect, loaded from a .fx file.
public class EffectContent : ContentItem
- Inheritance
-
EffectContent
- Inherited Members
Constructors
EffectContent()
Initializes a new instance of EffectContent.
public EffectContent()
Properties
EffectCode
Gets or sets the effect program source code.
public string EffectCode { get; set; }