Table of Contents

Class PassInfo

Namespace
MonoGame.Effect.TPGParser
Assembly
MonoGame.Framework.Content.Pipeline.dll
public class PassInfo
Inheritance
PassInfo
Inherited Members

Fields

blendState

public BlendState blendState

Field Value

BlendState

depthStencilState

public DepthStencilState depthStencilState

Field Value

DepthStencilState

name

public string name

Field Value

string

psFunction

public string psFunction

Field Value

string

psModel

public string psModel

Field Value

string

rasterizerState

public RasterizerState rasterizerState

Field Value

RasterizerState

vsFunction

public string vsFunction

Field Value

string

vsModel

public string vsModel

Field Value

string

Properties

AlphaBlendEnable

public bool AlphaBlendEnable { set; }

Property Value

bool

BlendOp

public BlendFunction BlendOp { set; }

Property Value

BlendFunction

ColorWriteEnable

public ColorWriteChannels ColorWriteEnable { set; }

Property Value

ColorWriteChannels

CullMode

public CullMode CullMode { set; }

Property Value

CullMode

DepthBias

public float DepthBias { set; }

Property Value

float

DepthBufferFunction

public CompareFunction DepthBufferFunction { set; }

Property Value

CompareFunction

DestBlend

public Blend DestBlend { set; }

Property Value

Blend

FillMode

public FillMode FillMode { set; }

Property Value

FillMode

MultiSampleAntiAlias

public bool MultiSampleAntiAlias { set; }

Property Value

bool

ScissorTestEnable

public bool ScissorTestEnable { set; }

Property Value

bool

SlopeScaleDepthBias

public float SlopeScaleDepthBias { set; }

Property Value

float

SrcBlend

public Blend SrcBlend { set; }

Property Value

Blend

StencilEnable

public bool StencilEnable { set; }

Property Value

bool

StencilFail

public StencilOperation StencilFail { set; }

Property Value

StencilOperation

StencilFunc

public CompareFunction StencilFunc { set; }

Property Value

CompareFunction

StencilMask

public int StencilMask { set; }

Property Value

int

StencilPass

public StencilOperation StencilPass { set; }

Property Value

StencilOperation

StencilRef

public int StencilRef { set; }

Property Value

int

StencilWriteMask

public int StencilWriteMask { set; }

Property Value

int

StencilZFail

public StencilOperation StencilZFail { set; }

Property Value

StencilOperation

ZEnable

public bool ZEnable { set; }

Property Value

bool

ZWriteEnable

public bool ZWriteEnable { set; }

Property Value

bool