Enum Blend
Defines a blend mode.
public enum Blend
Fields
BlendFactor = 10
Each component of the color is multiplied by a constant in the BlendFactor.
DestinationAlpha = 8
Each component of the color is multiplied by the alpha value of the destination. {Ad, Ad, Ad, Ad}, where Ad is the destination alpha value.
DestinationColor = 6
Each component color is multiplied by the destination color. {Rd, Gd, Bd, Ad}, where Rd, Gd, Bd, Ad are color destination values.
InverseBlendFactor = 11
Each component of the color is multiplied by a inversed constant in the BlendFactor.
InverseDestinationAlpha = 9
Each component of the color is multiplied by the inversed alpha value of the destination. {1 − Ad, 1 − Ad, 1 − Ad, 1 − Ad}, where Ad is the destination alpha value.
InverseDestinationColor = 7
Each component of the color is multiplied by the inversed destination color. {1 − Rd, 1 − Gd, 1 − Bd, 1 − Ad}, where Rd, Gd, Bd, Ad are color destination values.
InverseSourceAlpha = 5
Each component of the color is multiplied by the inverse of the alpha value of the source. {1 − As, 1 − As, 1 − As, 1 − As}, where As is the source alpha value.
InverseSourceColor = 3
Each component of the color is multiplied by the inverse of the source color. {1 − Rs, 1 − Gs, 1 − Bs, 1 − As}, where Rs, Gs, Bs, As are color source values.
One = 0
Each component of the color is multiplied by {1, 1, 1, 1}.
SourceAlpha = 4
Each component of the color is multiplied by the alpha value of the source. {As, As, As, As}, where As is the source alpha value.
SourceAlphaSaturation = 12
Each component of the color is multiplied by either the alpha of the source color, or the inverse of the alpha of the source color, whichever is greater. {f, f, f, 1}, where f = min(As, 1 − As), where As is the source alpha value.
SourceColor = 2
Each component of the color is multiplied by the source color. {Rs, Gs, Bs, As}, where Rs, Gs, Bs, As are color source values.
Zero = 1
Each component of the color is multiplied by {0, 0, 0, 0}.