Table of Contents

Enum ColorWriteChannels

Namespace
Microsoft.Xna.Framework.Graphics
Assembly
MonoGame.Framework.dll

Defines the color channels for render target blending operations.

[Flags]
public enum ColorWriteChannels

Fields

All = Red | Green | Blue | Alpha

All channels selected.

Alpha = 8

Alpha channel selected.

Blue = 4

Blue channel selected.

Green = 2

Green channel selected.

None = 0

No channels selected.

Red = 1

Red channel selected.