Table of Contents

Struct EffectPassCollection.Enumerator

Namespace
Microsoft.Xna.Framework.Graphics
Assembly
MonoGame.Framework.dll

Enumerator to iterate through the EffectPassCollection

public struct EffectPassCollection.Enumerator : IEnumerator<EffectPass>, IEnumerator, IDisposable
Implements
Inherited Members

Properties

Current

Gets the element in the collection at the current position of the enumerator.

public EffectPass Current { get; }

Property Value

EffectPass

The element in the collection at the current position of the enumerator.

Methods

Dispose()

Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

public void Dispose()

MoveNext()

Advances the enumerator to the next element of the collection.

public bool MoveNext()

Returns

bool

true if the enumerator was successfully advanced to the next element; false if the enumerator has passed the end of the collection.

Exceptions

InvalidOperationException

The collection was modified after the enumerator was created.