Table of Contents

Class EffectPass

Namespace
Microsoft.Xna.Framework.Graphics
Assembly
MonoGame.Framework.dll

Contains the rendering state for drawing with an effect.

An effect can contain one or more passes.
public class EffectPass
Inheritance
EffectPass
Inherited Members

Properties

Annotations

Gets the collection of EffectAnnotation objects for this EffectPass.

public EffectAnnotationCollection Annotations { get; }

Property Value

EffectAnnotationCollection

Name

Gets the name of this pass.

public string Name { get; }

Property Value

string

Methods

Apply()

Begins this pass.

public void Apply()