Table of Contents

Enum DepthFormat

Namespace
Microsoft.Xna.Framework.Graphics
Assembly
MonoGame.Framework.dll

Defines formats for depth-stencil buffer.

public enum DepthFormat

Fields

Depth16 = 1

16-bit depth buffer.

Depth24 = 2

24-bit depth buffer. Equivalent of Depth24Stencil8 for DirectX platforms.

Depth24Stencil8 = 3

32-bit depth-stencil buffer. Where 24-bit depth and 8-bit for stencil used.

None = 0

Depth-stencil buffer will not be created.