Class EffectMaterialContent
- Assembly
- MonoGame.Framework.Content.Pipeline.dll
Provides methods and properties for maintaining a collection of named effect texture references.
public class EffectMaterialContent : MaterialContent
- Inheritance
-
EffectMaterialContent
- Inherited Members
Fields
CompiledEffectKey
Key to use in the external reference dictionary for the compiled effect content.
public const string CompiledEffectKey = "CompiledEffect"
Field Value
EffectKey
Key to use in the external reference dictionary for the effect content.
public const string EffectKey = "Effect"
Field Value
Properties
CompiledEffect
Returns or sets the external reference to the effects compiled content.
public ExternalReference<CompiledEffectContent> CompiledEffect { get; set; }
Property Value
Effect
Returns or sets the external reference to the effects content.
public ExternalReference<EffectContent> Effect { get; set; }