Table of Contents

Class EffectMaterialContent

Namespace
Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly
MonoGame.Framework.Content.Pipeline.dll

Provides methods and properties for maintaining a collection of named effect texture references.

public class EffectMaterialContent : MaterialContent
Inheritance
EffectMaterialContent
Inherited Members

Fields

CompiledEffectKey

Key to use in the external reference dictionary for the compiled effect content.

public const string CompiledEffectKey = "CompiledEffect"

Field Value

string

EffectKey

Key to use in the external reference dictionary for the effect content.

public const string EffectKey = "Effect"

Field Value

string

Properties

CompiledEffect

Returns or sets the external reference to the effects compiled content.

public ExternalReference<CompiledEffectContent> CompiledEffect { get; set; }

Property Value

ExternalReference<CompiledEffectContent>

Effect

Returns or sets the external reference to the effects content.

public ExternalReference<EffectContent> Effect { get; set; }

Property Value

ExternalReference<EffectContent>