What is the Content Pipeline Document Object Model?
The MonoGame Content Document Object Model (DOM) represents the set of built-in classes that can be consumed by standard content processors.
The MonoGame Content Document Object Model (DOM) represents the set of built-in classes that can be consumed by standard content processors.
Currently, the DOM provides support for meshes, materials, textures, sprite-fonts, and animations. Outside of these, a custom importer can return a ContentItem with custom information in its opaque data, or a custom type you have developed.
The following diagram lists the complete Content DOM.
See Also
- What Is Content?
- What is the Content Pipeline?
- Extending a Standard Content Processor
- Adding New Content Types
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