Table of Contents

What is the Content Pipeline Document Object Model?

The MonoGame Content Document Object Model (DOM) represents the set of built-in classes that can be consumed by standard content processors.

The MonoGame Content Document Object Model (DOM) represents the set of built-in classes that can be consumed by standard content processors.

Currently, the DOM provides support for meshes, materials, textures, sprite-fonts, and animations. Outside of these, a custom importer can return a ContentItem with custom information in its opaque data, or a custom type you have developed.

The following diagram lists the complete Content DOM.

Content DOM

See Also

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