Class Artist
Namespace: Microsoft.Xna.Framework.Media
Assembly: MonoGame.Framework.dll
Syntax
public sealed class Artist : IDisposable
Constructors
Artist(String)
Declaration
public Artist(string artist)
Parameters
Type | Name | Description |
---|---|---|
String | artist |
Properties
Albums
Gets the AlbumCollection for the Artist.
Declaration
public AlbumCollection Albums { get; }
Property Value
Type | Description |
---|---|
AlbumCollection |
IsDisposed
Gets a value indicating whether the object is disposed.
Declaration
public bool IsDisposed { get; }
Property Value
Type | Description |
---|---|
Boolean |
Name
Gets the name of the Artist.
Declaration
public string Name { get; }
Property Value
Type | Description |
---|---|
String |
Songs
Gets the SongCollection for the Artist.
Declaration
public SongCollection Songs { get; }
Property Value
Type | Description |
---|---|
SongCollection |
Methods
Dispose()
Immediately releases the unmanaged resources used by this object.
Declaration
public void Dispose()
GetHashCode()
Gets the hash code for this instance.
Declaration
public override int GetHashCode()
Returns
Type | Description |
---|---|
Int32 |
ToString()
Returns a String representation of the Artist.
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
String |