Interface IUpdateable
Interface for updateable entities.
public interface IUpdateableProperties
Enabled
Indicates if Update(GameTime) will be called.
bool Enabled { get; }Property Value
UpdateOrder
The update order of this GameComponent relative to other GameComponent instances.
int UpdateOrder { get; }Property Value
Methods
Update(GameTime)
Called when this IUpdateable should update itself.
void Update(GameTime gameTime)Parameters
- gameTimeGameTime
- The elapsed time since the last call to Update(GameTime). 
Events
EnabledChanged
Raised when Enabled changed.
event EventHandler<EventArgs> EnabledChangedEvent Type
UpdateOrderChanged
Raised when UpdateOrder changed.
event EventHandler<EventArgs> UpdateOrderChanged