Table of Contents

Enum TextureFilterMode

Namespace
Microsoft.Xna.Framework.Graphics
Assembly
MonoGame.Framework.dll

Represents the texture filtering mode used for texture sampling.

public enum TextureFilterMode

Fields

Comparison = 1

The comparison texture filtering mode, which performs a comparison operation between the sampled texture value and a reference value during texture sampling.

Default = 0

The default texture filtering mode, which performs standard texture sampling without comparison.