Table of Contents

Enum TextureFilter

Namespace
Microsoft.Xna.Framework.Graphics
Assembly
MonoGame.Framework.dll

Defines filtering types for texture sampler.

public enum TextureFilter

Fields

Anisotropic = 2

Use anisotropic filtering.

Linear = 0

Use linear filtering.

LinearMipPoint = 3

Use linear filtering to shrink or expand, and point filtering between mipmap levels (mip).

MinLinearMagPointMipLinear = 5

Use linear filtering to shrink, point filtering to expand, and linear filtering between mipmap levels.

MinLinearMagPointMipPoint = 6

Use linear filtering to shrink, point filtering to expand, and point filtering between mipmap levels.

MinPointMagLinearMipLinear = 7

Use point filtering to shrink, linear filtering to expand, and linear filtering between mipmap levels.

MinPointMagLinearMipPoint = 8

Use point filtering to shrink, linear filtering to expand, and point filtering between mipmap levels.

Point = 1

Use point filtering.

PointMipLinear = 4

Use point filtering to shrink (minify) or expand (magnify), and linear filtering between mipmap levels.