Table of Contents

Enum Texture2D.SurfaceType

Namespace
Microsoft.Xna.Framework.Graphics
Assembly
MonoGame.Framework.dll

Defines the values for the surface type of a Texture2D

protected enum Texture2D.SurfaceType

Fields

RenderTarget = 1

Describes that the surface type is a render target.

SwapChainRenderTarget = 2

Describes that the surface type is a swap chain render target.

Texture = 0

Describes that the surface type is a texture.