Table of Contents

Enum SpriteEffects

Namespace
Microsoft.Xna.Framework.Graphics
Assembly
MonoGame.Framework.dll

Defines sprite visual options for mirroring.

[Flags]
public enum SpriteEffects

Fields

FlipHorizontally = 1

Render the sprite reversed along the X axis.

FlipVertically = 2

Render the sprite reversed along the Y axis.

None = 0

No options specified.