Enum SetDataOptions
Defines how vertex or index buffer data will be flushed during a SetData operation.
public enum SetDataOptions
Fields
Discard = 1
The SetData will discard the entire buffer. A pointer to a new memory area is returned and rendering from the previous area do not stall.
NoOverwrite = 2
The SetData operation will not overwrite existing data. This allows the driver to return immediately from a SetData operation and continue rendering.
None = 0
The SetData can overwrite the portions of existing data.