Table of Contents

Enum EffectParameterClass

Namespace
Microsoft.Xna.Framework.Graphics
Assembly
MonoGame.Framework.dll

Defines classes for effect parameters and shader constants.

public enum EffectParameterClass

Fields

Matrix = 2

Matrix class type.

Object = 3

Class type for textures, shaders or strings.

Scalar = 0

Scalar class type.

Struct = 4

Structure class type.

Vector = 1

Vector class type.