Class TextureCubeContent
- Assembly
- MonoGame.Framework.Content.Pipeline.dll
public class TextureCubeContent : TextureContent
- Inheritance
-
TextureCubeContent
- Inherited Members
Constructors
TextureCubeContent()
public TextureCubeContent()
Methods
Validate(GraphicsProfile?)
Verifies that all contents of this texture are present, correct and match the capabilities of the device.
public override void Validate(GraphicsProfile? targetProf)
Parameters
targetProf
GraphicsProfile?