Table of Contents

Class Texture3DContent

Namespace
Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly
MonoGame.Framework.Content.Pipeline.dll
public class Texture3DContent : TextureContent
Inheritance
Texture3DContent
Inherited Members

Constructors

Texture3DContent()

public Texture3DContent()

Methods

GenerateMipmaps(bool)

Generates a full set of mipmaps for the texture.

public override void GenerateMipmaps(bool overwriteExistingMipmaps)

Parameters

overwriteExistingMipmaps bool

true if the existing mipmap set is replaced with the new set; false otherwise.

Validate(GraphicsProfile?)

Verifies that all contents of this texture are present, correct and match the capabilities of the device.

public override void Validate(GraphicsProfile? targetProf)

Parameters

targetProf GraphicsProfile?