Table of Contents

Class Texture2DContent

Namespace
Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly
MonoGame.Framework.Content.Pipeline.dll
public class Texture2DContent : TextureContent
Inheritance
Texture2DContent
Inherited Members

Constructors

Texture2DContent()

public Texture2DContent()

Properties

Mipmaps

public MipmapChain Mipmaps { get; set; }

Property Value

MipmapChain

Methods

Validate(GraphicsProfile?)

Verifies that all contents of this texture are present, correct and match the capabilities of the device.

public override void Validate(GraphicsProfile? targetProf)

Parameters

targetProf GraphicsProfile?