Class SpriteFontContent
- Namespace
- Microsoft.Xna.Framework.Content.Pipeline.Graphics
- Assembly
- MonoGame.Framework.Content.Pipeline.dll
public class SpriteFontContent
- Inheritance
-
SpriteFontContent
- Inherited Members
-
Constructors
SpriteFontContent(FontDescription?)
public SpriteFontContent(FontDescription? desc = null)
Parameters
desc FontDescription
Properties
CharacterMap
public List<char> CharacterMap { get; init; }
Property Value
- List<char>
Cropping
public List<Rectangle> Cropping { get; init; }
Property Value
- List<Rectangle>
DefaultCharacter
public char? DefaultCharacter { get; init; }
Property Value
- char?
FontName
public string FontName { get; init; }
Property Value
- string
FontSize
public float FontSize { get; init; }
Property Value
- float
Glyphs
public List<Rectangle> Glyphs { get; init; }
Property Value
- List<Rectangle>
HorizontalSpacing
public float HorizontalSpacing { get; init; }
Property Value
- float
Kerning
public List<Vector3> Kerning { get; init; }
Property Value
- List<Vector3>
Style
public FontDescriptionStyle Style { get; init; }
Property Value
- FontDescriptionStyle
Texture
public Texture2DContent Texture { get; init; }
Property Value
- Texture2DContent
VerticalLineSpacing
public int VerticalLineSpacing { get; set; }
Property Value
- int