Class SkinnedMaterialContent
- Assembly
- MonoGame.Framework.Content.Pipeline.dll
public class SkinnedMaterialContent : MaterialContent
- Inheritance
-
SkinnedMaterialContent
- Inherited Members
Fields
AlphaKey
public const string AlphaKey = "Alpha"
Field Value
DiffuseColorKey
public const string DiffuseColorKey = "DiffuseColor"
Field Value
EmissiveColorKey
public const string EmissiveColorKey = "EmissiveColor"
Field Value
SpecularColorKey
public const string SpecularColorKey = "SpecularColor"
Field Value
SpecularPowerKey
public const string SpecularPowerKey = "SpecularPower"
Field Value
TextureKey
public const string TextureKey = "Texture"
Field Value
WeightsPerVertexKey
public const string WeightsPerVertexKey = "WeightsPerVertex"
Field Value
Properties
Alpha
public float? Alpha { get; set; }
Property Value
DiffuseColor
public Vector3? DiffuseColor { get; set; }
Property Value
EmissiveColor
public Vector3? EmissiveColor { get; set; }
Property Value
SpecularColor
public Vector3? SpecularColor { get; set; }
Property Value
SpecularPower
public float? SpecularPower { get; set; }
Property Value
Texture
public ExternalReference<TextureContent> Texture { get; set; }
Property Value
WeightsPerVertex
public int? WeightsPerVertex { get; set; }
Property Value
- int?