Class EnvironmentMapMaterialContent
- Assembly
- MonoGame.Framework.Content.Pipeline.dll
public class EnvironmentMapMaterialContent : MaterialContent
- Inheritance
-
EnvironmentMapMaterialContent
- Inherited Members
Fields
AlphaKey
public const string AlphaKey = "Alpha"
Field Value
DiffuseColorKey
public const string DiffuseColorKey = "DiffuseColor"
Field Value
EmissiveColorKey
public const string EmissiveColorKey = "EmissiveColor"
Field Value
EnvironmentMapAmountKey
public const string EnvironmentMapAmountKey = "EnvironmentMapAmount"
Field Value
EnvironmentMapKey
public const string EnvironmentMapKey = "EnvironmentMap"
Field Value
EnvironmentMapSpecularKey
public const string EnvironmentMapSpecularKey = " EnvironmentMapSpecular"
Field Value
FresnelFactorKey
public const string FresnelFactorKey = "FresnelFactor"
Field Value
TextureKey
public const string TextureKey = "Texture"
Field Value
Properties
Alpha
public float? Alpha { get; set; }
Property Value
DiffuseColor
public Vector3? DiffuseColor { get; set; }
Property Value
EmissiveColor
public Vector3? EmissiveColor { get; set; }
Property Value
EnvironmentMap
public ExternalReference<TextureContent> EnvironmentMap { get; set; }
Property Value
EnvironmentMapAmount
public float? EnvironmentMapAmount { get; set; }
Property Value
EnvironmentMapSpecular
public Vector3? EnvironmentMapSpecular { get; set; }
Property Value
FresnelFactor
public float? FresnelFactor { get; set; }
Property Value
Texture
public ExternalReference<TextureContent> Texture { get; set; }