Class DxtBitmapContent
- Assembly
- MonoGame.Framework.Content.Pipeline.dll
public abstract class DxtBitmapContent : BitmapContent
- Inheritance
-
DxtBitmapContent
- Derived
- Inherited Members
Constructors
DxtBitmapContent(int)
protected DxtBitmapContent(int blockSize)
Parameters
blockSize
int
DxtBitmapContent(int, int, int)
protected DxtBitmapContent(int blockSize, int width, int height)
Parameters
Methods
GetPixelData()
Reads encoded bitmap content.
public override byte[] GetPixelData()
Returns
- byte[]
Array containing encoded bitmap data.
SetPixelData(byte[])
Writes encoded bitmap content.
public override void SetPixelData(byte[] sourceData)
Parameters
sourceData
byte[]Array containing encoded bitmap data to be set.
TryCopyFrom(BitmapContent, Rectangle, Rectangle)
Attempts to copy a region from a specified bitmap.
protected override bool TryCopyFrom(BitmapContent sourceBitmap, Rectangle sourceRegion, Rectangle destinationRegion)
Parameters
sourceBitmap
BitmapContentBitmapContent being copied.
sourceRegion
RectangleLocation of sourceBitmap.
destinationRegion
RectangleRegion of destination bitmap to be overwritten.
Returns
- bool
true if region copy is supported; false otherwise.
TryCopyTo(BitmapContent, Rectangle, Rectangle)
Attempts to copy a region of the specified bitmap onto another.
protected override bool TryCopyTo(BitmapContent destinationBitmap, Rectangle sourceRegion, Rectangle destinationRegion)
Parameters
destinationBitmap
BitmapContentBitmapContent being overwritten.
sourceRegion
RectangleLocation of the source bitmap.
destinationRegion
RectangleRegion of destination bitmap to be overwritten.
Returns
- bool
true if region copy is supported; false otherwise.