Class Astc10x10BitmapContent
- Assembly
- MonoGame.Framework.Content.Pipeline.dll
public class Astc10x10BitmapContent : AstcBitmapContent
- Inheritance
-
Astc10x10BitmapContent
- Inherited Members
Constructors
Astc10x10BitmapContent()
Initializes a new instance of Astc10x10BitmapContent.
protected Astc10x10BitmapContent()
Astc10x10BitmapContent(int, int)
Initializes a new instance of Astc10x10BitmapContent with the specified width or height.
public Astc10x10BitmapContent(int width, int height)
Parameters
widthintWidth in pixels of the bitmap resource.
heightintHeight in pixels of the bitmap resource.
Methods
TryGetFormat(out SurfaceFormat)
Gets the corresponding GPU texture format for the specified bitmap type.
public override bool TryGetFormat(out SurfaceFormat format)
Parameters
formatSurfaceFormatFormat being retrieved.
Returns
- bool
The GPU texture format of the bitmap type.