Class EffectImporter
Provides methods for reading effect (.fx) files for use in the Content Pipeline.
[ContentImporter(".fx", DisplayName = "Effect Importer - MonoGame", DefaultProcessor = "EffectProcessor")]
public class EffectImporter : ContentImporter<EffectContent>, IContentImporter
- Inheritance
-
EffectImporter
- Implements
- Inherited Members
Constructors
EffectImporter()
Initializes a new instance of EffectImporter.
public EffectImporter()
Methods
Import(string, ContentImporterContext)
Called by the XNA Framework when importing an .fx file to be used as a game asset. This is the method called by the XNA Framework when an asset is to be imported into an object that can be recognized by the Content Pipeline.
public override EffectContent Import(string filename, ContentImporterContext context)
Parameters
filename
stringName of a game asset file.
context
ContentImporterContextContains information for importing a game asset, such as a logger interface.
Returns
- EffectContent
Resulting game asset.