Table of Contents

Class InstancePlayLimitException

Namespace
Microsoft.Xna.Framework.Audio
Assembly
MonoGame.Framework.dll

The exception thrown when the system attempts to play more SoundEffectInstances than allotted.

[DataContract]
public sealed class InstancePlayLimitException : ExternalException, ISerializable
Inheritance
InstancePlayLimitException
Implements
Inherited Members

Remarks

Most platforms have a hard limit on how many sounds can be played simultaneously. This exception is thrown when that limit is exceeded.