How To tasks for Audio
A series of articles to answer common questions related to audio operation!
In This Section
No game is truly complete without sound, whether is is a melodious background track, one off sound effects or even recapturing the players voice through a microphone. Without sound games lack depth (although also remember for accessibility, some hear sounds through audio description!, make sure to be inclusive.)
The following articles showcase some of the best ways to get sound out of your game:
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Demonstrates how to play a simple sound by using SoundEffect.
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Demonstrates how to loop a sound.
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Demonstrates how to change pitch and volume of a playing sound.
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Demonstrates how to play a song from a media file.
Streaming Data from a WAV File
Demonstrates how to stream audio from a wave (.wav) file.
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Topics that provide guidance on writing code to support access to microphones for MonoGame.
Recording Sound with a Microphone
Demonstrates the basics of recording audio using a microphone attached to a device.