Interface IGraphicsDeviceManager
Used by the platform code to control the graphics device.
public interface IGraphicsDeviceManager
Methods
BeginDraw()
Called at the start of rendering a frame.
bool BeginDraw()
Returns
- bool
Returns true if the frame should be rendered.
CreateDevice()
Called to create the graphics device.
void CreateDevice()
Remarks
Does nothing if the graphics device is already created.
EndDraw()
Called after rendering to present the frame to the screen.
void EndDraw()