Table of Contents

Class GraphicsDeviceInformation

Namespace
Microsoft.Xna.Framework
Assembly
MonoGame.Framework.dll

The settings used in creation of the graphics device. See PreparingDeviceSettings.

public class GraphicsDeviceInformation
Inheritance
GraphicsDeviceInformation
Inherited Members

Properties

Adapter

The graphics adapter on which the graphics device will be created.

public GraphicsAdapter Adapter { get; set; }

Property Value

GraphicsAdapter

Remarks

This is only valid on desktop systems where multiple graphics adapters are possible. Defaults to DefaultAdapter.

GraphicsProfile

The requested graphics device feature set.

public GraphicsProfile GraphicsProfile { get; set; }

Property Value

GraphicsProfile

PresentationParameters

The settings that define how graphics will be presented to the display.

public PresentationParameters PresentationParameters { get; set; }

Property Value

PresentationParameters