Enum GameRunBehavior
Defines how the Game should be run.
public enum GameRunBehavior
Fields
Asynchronous = 0
The game loop will be run asynchronously.
Synchronous = 1
The game loop will be run synchronously.
Defines how the Game should be run.
public enum GameRunBehavior
Asynchronous = 0
The game loop will be run asynchronously.
Synchronous = 1
The game loop will be run synchronously.