Class WmaImporter
Provides methods for reading Windows Media Audio (.wma) files for use in the Content Pipeline.
[ContentImporter(".wma", DisplayName = "Wma Importer - MonoGame", DefaultProcessor = "SongProcessor")]
public class WmaImporter : ContentImporter<AudioContent>, IContentImporter
- Inheritance
-
WmaImporter
- Implements
- Inherited Members
Constructors
WmaImporter()
Initializes a new instance of WmaImporter.
public WmaImporter()
Methods
Import(string, ContentImporterContext)
Called by the XNA Framework when importing a .wma file to be used as a game asset. This is the method called by the XNA Framework when an asset is to be imported into an object that can be recognized by the Content Pipeline.
public override AudioContent Import(string filename, ContentImporterContext context)
Parameters
filename
stringName of a game asset file.
context
ContentImporterContextContains information for importing a game asset, such as a logger interface.
Returns
- AudioContent
Resulting game asset.