Class MipmapChainCollection
- Assembly
- MonoGame.Framework.Content.Pipeline.dll
Provides methods for maintaining a mipmap chain.
public sealed class MipmapChainCollection : Collection<MipmapChain>, IList<MipmapChain>, ICollection<MipmapChain>, IReadOnlyList<MipmapChain>, IReadOnlyCollection<MipmapChain>, IEnumerable<MipmapChain>, IList, ICollection, IEnumerable
- Inheritance
-
MipmapChainCollection
- Implements
- Inherited Members
Methods
ClearItems()
Removes all elements from the Collection<T>.
protected override void ClearItems()
InsertItem(int, MipmapChain)
Inserts an element into the Collection<T> at the specified index.
protected override void InsertItem(int index, MipmapChain item)
Parameters
index
intThe zero-based index at which
item
should be inserted.item
MipmapChainThe object to insert. The value can be null for reference types.
Exceptions
- ArgumentOutOfRangeException
index
is less than zero.-or-
index
is greater than Count.
RemoveItem(int)
Removes the element at the specified index of the Collection<T>.
protected override void RemoveItem(int index)
Parameters
index
intThe zero-based index of the element to remove.
Exceptions
- ArgumentOutOfRangeException
index
is less than zero.-or-
index
is equal to or greater than Count.