Class Macro
- Namespace
- CppNet
- Assembly
- MonoGame.Framework.Content.Pipeline.dll
public class Macro
- Inheritance
-
Macro
- Inherited Members
Constructors
Macro(Source, string)
public Macro(Source source, string name)
Parameters
Macro(string)
public Macro(string name)
Parameters
namestring
Methods
ToString()
Returns a string that represents the current object.
public override string ToString()
Returns
- string
A string that represents the current object.
addPaste(Token)
public void addPaste(Token tok)
Parameters
tokToken
addToken(Token)
public void addToken(Token tok)
Parameters
tokToken
getArgs()
public int getArgs()
Returns
getName()
public string getName()
Returns
getSource()
public Source getSource()
Returns
getText()
public string getText()
Returns
isFunctionLike()
public bool isFunctionLike()
Returns
isVariadic()
public bool isVariadic()
Returns
setArgs(List<string>)
public void setArgs(List<string> args)
Parameters
setSource(Source)
public void setSource(Source s)
Parameters
sSource
setVariadic(bool)
public void setVariadic(bool b)
Parameters
bbool