Table of Contents

Class Macro

Namespace
CppNet
Assembly
MonoGame.Framework.Content.Pipeline.dll
public class Macro
Inheritance
Macro
Inherited Members

Constructors

Macro(Source, string)

public Macro(Source source, string name)

Parameters

source Source
name string

Macro(string)

public Macro(string name)

Parameters

name string

Methods

ToString()

Returns a string that represents the current object.

public override string ToString()

Returns

string

A string that represents the current object.

addPaste(Token)

public void addPaste(Token tok)

Parameters

tok Token

addToken(Token)

public void addToken(Token tok)

Parameters

tok Token

getArgs()

public int getArgs()

Returns

int

getName()

public string getName()

Returns

string

getSource()

public Source getSource()

Returns

Source

getText()

public string getText()

Returns

string

isFunctionLike()

public bool isFunctionLike()

Returns

bool

isVariadic()

public bool isVariadic()

Returns

bool

setArgs(List<string>)

public void setArgs(List<string> args)

Parameters

args List<string>

setSource(Source)

public void setSource(Source s)

Parameters

s Source

setVariadic(bool)

public void setVariadic(bool b)

Parameters

b bool