Class Source
- Namespace
- CppNet
- Assembly
- MonoGame.Framework.Content.Pipeline.dll
public abstract class Source : Iterable<Token>, Closeable
- Inheritance
-
Source
- Implements
- Derived
- Inherited Members
Constructors
Source()
public Source()
Methods
close()
public virtual void close()
error(int, int, string)
protected void error(int line, int column, string msg)
Parameters
getColumn()
public virtual int getColumn()
Returns
getLine()
public virtual int getLine()
Returns
iterator()
public Iterator<Token> iterator()
Returns
setListener(PreprocessorListener)
public void setListener(PreprocessorListener pl)
Parameters
skipline(bool)
public Token skipline(bool white)
Parameters
whitebool
Returns
token()
public abstract Token token()
Returns
warning(int, int, string)
protected void warning(int line, int column, string msg)