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MGCB Editor

MonoGame Content Builder (MGCB) Editor is the front-end GUI editor for MonoGame content builder projects.

MCGB Editor

The MGCB Editor has the following features:

  • Create, open, and save MGCB projects.
  • Import existing XNA .contentproj.
  • Tree view showing content of project.
  • Property grid for editing content settings.
  • Full undo/redo support.
  • Build, rebuild, and clean the project.
  • Rebuild selected items.
  • Create new content like fonts and xml.
  • Support for custom importers/processors/writers.
  • Template format for adding new custom content types.

Installation Instructions

The MGCB Editor is published as a .NET Core tool, Make sure you have the .NET Core SDK installed if you wish to install the editor. You can download it here.

In a command prompt/terminal window, run the following command to install the MGCB Editor:

dotnet tool install -g dotnet-mgcb-editor

For development branches, you will need to ensure you have the dev channel NuGet registered and include the version number in the command, for example:

dotnet nuget add source -n MonoGame http://teamcity.monogame.net/guestAuth/app/nuget/feed/_Root/default/v3/index.json

dotnet tool install --global dotnet-mgcb-editor --version 3.8.0.1476-develop

After installing mgcb-editor run the following to register the MGCB Editor as the default app for mgcb files.

mgcb-editor --register

See Using MGCB Editor for more information.

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