Updating Versions
A guide on updating MonoGame when a new release is pushed.
When a new release of MonoGame is pushed, developers will need to manually update their development environment and/or existing project to make use of the new version. This guide is intended to walk you through the steps of performing these updates.
Update Existing Projects
Developers wishing to update their current project to use a new release version only need to update the target framework, NuGet package versions, and dotnet tools version. Doing this depends on if you are using Visual Studio 2022 or another development environment.
Update Target Framework
Developers will need to ensure the project is updated to target the .NET version used by MonoGame at minimum (currently net8.0
). To do this, open your project's .csproj file and find the <TargetFramework>
element and change the net-X.Y
version to net-8.0
, then save the file.
Note
Only change the .NET version number. some project types have platform specifiers such as net6.0-windows
. The only thing that should change here is the version number.
Update NuGet References
The following sections cover updating your NuGet packages for existing projects based on your development environment.
Visual Studio 2022
Open your existing project in Visual Studio 2022 and perform the following:
- Right-click on the project in the Solution Explorer panel and select *Manage NuGet Packages...".
- In the NuGet Packages Manager window, click the Updates tab.
- Select the MonoGame Framework packages in the list on the left, then click the Update button for each one on the right.
Manually Editing .csproj File (VSCode/Rider)
Alternatively, regardless of the development environment, developers can manually edit the .csproj file for their project to update to the newest MonoGame release.
To do this:
- Open your project's .csproj file
- Locate the
<PacakgeReference>
elements for any MonoGame referenced packages. - Change the
Version=
attribute for each one to the current version of MonoGame (currently this is3.8.2.1105
) - Save the .csproj file.
Once these changes are made, open a command prompt or terminal at the root of the project directory and enter the following commands
dotnet clean
dotnet restore
Update MGCB Editor
Regardless of the development environment, users will need to update the dotnet tools manifest file manually to use the newest version of the MonoGame Content Builder. To do this:
- Open the .config/dotnet-tools.json manifest file located in the project root directory
- Update the version specified for each tool to the current version of MonoGame (currently this is
3.8.4
). - Save the changes
Once these changes are made, open a command prompt or terminal at the root of the project directory and enter the following commands
dotnet tool restore
Updating Environment for New Projects
The following sections will cover updating your development environment for new projects.
Update dotnet Templates
Developers will need to update the MonoGame C# Templates used to create new projects. Doing this depends on if you are using Visual Studio 2022 or through the dotnet cli.
Note
Updating the templates will not affect existing projects. if developers wish to update existing project, see the info in the Update Existing Projects section.
Visual Studio 2022 templates
Developers using Visual Studio 2022 should be using the MonoGame C# Project Templates extension. This provides not only the templates but also the functionality to open the MonoGame Content Builder Editor (MGCB Editor) within Visual Studio. You can update the extension by performing the following
- Open Visual Studio 2022
- In the launch window, choose the Continue without code option at the bottom on the right.
- From the top menu choose, Extensions > Manage Extensions to open the Extension Manager panel.
- Click the Updates tab and choose MonoGame Framework C# project templates and update it to the latest version.
If prompted to close Visual Studio to finish the update, do so now to continue installing the update.
dotnet CLI (VSCode/Rider) templates
Developers using the dotnet CLI with environments such as Visual Studio Code, JetBrains Rider, or other editors, can execute the following command in a command prompt/terminal to update the templates
dotnet new install MonoGame.Templates.CSharp
Tip
If you receive a an error or warning stating there are naming conflicts in the templates, you may need to uninstall the templates first with the following command and then install them:
dotnet new uninstall MonoGame.Templates.CSharp
Alternatively, you can perform dotnet new update
which will update all templates installed to their most current version available. However, this may affect other templates you have installed that you may not wish to update, it's an all or nothing command.