Tools
Distributed tools to help mange and build content for your game.
MonoGame distributes tooling to help manage and build content for your game.
These tools are available as .NET Tools and are automatically installed if you are using the MonoGame templates.
Usage instructions are on the following pages:
- MonoGame Content Builder (MGCB): used to build content pipeline content.
- MGCB Editor: The MonoGame Content Builder (MGCB) Editor is a graphical front end to edit mgcb files.
- MonoGame Effect Compiler (MGFXC): used to compile stand alone effects (shaders).