Enum GraphicsBackend
Type of the underlying graphics backend.
public enum GraphicsBackend
Fields
DirectX = 0
Represents the Microsoft DirectX 11 graphics backend.
DirectX12 = 4
Represents the Microsoft DirectX 12 graphics backend. (GDKX only for now)
Metal = 3
Represents the Apple Metal graphics backend.
OpenGL = 1
Represents the OpenGL graphics backend.
Vulkan = 2
Represents the Vulkan graphics backend.