Table of Contents

Struct AccelerometerReading

Namespace
MonoGame.Framework.Devices.Sensors
Assembly
MonoGame.Framework.dll

Stores values from an accelerometer event

public struct AccelerometerReading : ISensorReading
Implements
Inherited Members

Properties

Acceleration

Acceleration vector

public readonly Vector3 Acceleration { get; }

Property Value

Vector3

Timestamp

Timestamp of the accelerometer reading

public readonly DateTimeOffset Timestamp { get; }

Property Value

DateTimeOffset