Namespace MonoGame.Framework.Content.Pipeline.Builder
Classes
- ContentBuilder
This class is the entry point for the content builder system.
- ContentBuilderParams
A list of arguments used by ContentBuilder.
Use Parse(params string[]) to acquire the arguments from the passed cli args.
- ContentCollection
Collection of rules on how the content should be handled.
The way this system works is by adding each call you make with include/exclude to a list of rules, then during the GetContentInfo(string, ref ContentInfo?) it will check if the filepath is valid for each one and return the last match it finds.
- ContentFileCache
Contains cached information about a single source content file.
- ContentInfo
Describes how the ContentBuilder should handle the content.
- ContentRule
A rule by which ContentCollection includes or excludes the files.
- FileHelper
Common file and path helpers.
- PathHelper
Methods provided to normalize and manipulate paths.
- PipelineBuildEvent
Class to provide methods and properties for handling pipeline build events.
- PipelineBuildEvent.Pair
Class that represents a key / value pair.
- PipelineBuildLogger
Provides methods for reporting informational messages or warnings from content importers and processors. Do not use this class to report errors. Instead, report errors by throwing a PipelineException or InvalidContentException.
- PipelineManager
Class to provide methods and properties for handling content pipelines.
- PipelineProcessorContext
Provides access to custom processor parameters, methods for converting member data, and triggering nested builds.
- RegexRule
A regex based rule by which ContentCollection includes or excludes the files.
- TypeExtensions
Provides extension methods for common types.
- WildcardRule
A wildcard based rule by which ContentCollection includes or excludes the files.
- XmlColor
Helper for serializing color types with the XmlSerializer.
Interfaces
- IContentCache
An interface for storing information about the compiled content.
- IContentCollection
An interface for a collection of data on how the content should be handled.
Enums
- ContentBuilderMode
Describes the mode in which the content builder will run in.