Table of Contents

Class ParseTree

Namespace
MonoGame.Effect.TPGParser
Assembly
MonoGame.Framework.Content.Pipeline.dll
[Serializable]
public class ParseTree : ParseNode
Inheritance
ParseTree
Inherited Members

Constructors

ParseTree()

public ParseTree()

Fields

Errors

public ParseErrors Errors

Field Value

ParseErrors

Skipped

public List<Token> Skipped

Field Value

List<Token>

Methods

Eval(params object[])

this is the entry point for executing and evaluating the parse tree.

public object Eval(params object[] paramlist)

Parameters

paramlist object[]

additional optional input parameters

Returns

object

the output of the evaluation function

PrintTree()

public string PrintTree()

Returns

string