Table of Contents

Class Options

Namespace
MonoGame.Effect
Assembly
MonoGame.Framework.Content.Pipeline.dll
public class Options
Inheritance
Options
Inherited Members

Fields

Debug

[CommandLineParser.Name("Debug", "\t\t - Include extra debug information in the compiled effect.")]
public bool Debug

Field Value

bool

Defines

[CommandLineParser.Name("Defines", "\t - Semicolon-delimited define assignments")]
public string Defines

Field Value

string

OutputFile

[CommandLineParser.Name("OutputFile", "\t - The output file path.  Use a .h extension to generate a C header file.")]
public string OutputFile

Field Value

string

Profile

[CommandLineParser.ProfileName]
public ShaderProfile Profile

Field Value

ShaderProfile

SourceFile

public string SourceFile

Field Value

string